Bethesda’s games have always been praised for their vibrant character diversity. In particular, the Fallout series stands out for its memorable companions who join players on their quests. While most of these companions are humanoid, the series has ventured outside the box, offering companions like robotic allies and the fan-favorite Dogmeat, the trusty dog. Given this history, the potential to introduce bolder, more unique followers in future titles like Fallout 5 is vast. An underexplored companion option that could invigorate the next installment is a species that has been unfairly sidelined.
Fallout’s companions typically embody the various factions players encounter throughout the story. For instance, players frequently find allies like Veronica Santangelo representing the Brotherhood of Steel in Fallout: New Vegas or the Brotherhood’s Paladin Danse in Fallout 4. Similarly, hulking Super Mutants such as Fawkes from Fallout 3 or Strong from Fallout 4, and robotic allies like Sergeant RL-3 and Codsworth, have been there to offer support. Yet, despite their iconic status, Deathclaws have rarely been tapped as companions, with only one noteworthy exception in Fallout 2. This seems like an oversight, given how central these creatures are to the franchise’s identity.
In Fallout 2, players could recruit Goris, a Deathclaw from Vault 13. Unlike the typical portrayal of these creatures as brutal and mindless, Goris flips the script with his enhanced intelligence—thanks to FEV mutations—and his scholarly nature. He hides his true identity beneath a robe to avoid human hostility, choosing instead to learn about humans and how their societies compare to his own kind. This nuanced take on a Deathclaw was refreshingly unique, yet it leaves the field wide open for Fallout 5 to explore a companion who leans more towards the traditional, awe-inspiring Deathclaw persona.
Though Fallout Tactics: Brotherhood of Steel features recruitable Deathclaw companions, this game falls outside the main canon. Thus, Goris remains the singular Deathclaw companion in the primary series.
A fresh take on a Deathclaw companion in Fallout 5 would not only make sense but could also offer rich gameplay dynamics. Among Fallout’s most beloved followers are those that deviate from human form, such as the ever-loyal Dogmeat. Introducing a Deathclaw that, unlike Goris, lacks high intellect but is tamed and loyal could win the hearts of players without delving into complex character development. Imagine the sheer thrill of having a ferocious Deathclaw to command in battle, yet one that seeks affection from the player—it would add a charming twist to these traditionally intimidating beasts.
That’s not to say a highly intelligent Deathclaw is out of the question. Should the rumors prove true and Fallout 5 return to the West Coast, there’s room for a continuation of Goris’s legacy. Fallout 2 mentions that intelligence in Deathclaws can be hereditary, hinting that Goris might pass on his traits. This opens the door for a new generation of smart Deathclaws in areas like Northern California, potentially setting up a storyline in San Francisco where players might encounter Goris’s descendants—a delightful nod to the franchise’s past.