After recently battling through the dense Terminid spores of the Gloom, freeing the planet Fori Prime from insect domination, and collecting crucial data to counter the Illuminate’s devastating Meridian black hole, Helldivers 2 players find that downtime is not on the agenda for Lady Liberty’s elite forces.
The Super Earth High Command has now redirected troops to address a rising threat on the Galactic War’s western front. The latest major order reveals that the Automatons have two prime targets in their sights over the coming four days: the industrial planet Duma Tyr, and the population-rich planet Julheim.
Duma Tyr’s defense could kickstart the production of a new MD-8 Gas Mines stratagem crucial for the Helldivers’ efforts, while Julheim promises something equally vital but different: a population of “moderately feeble young adults” that need protection. With resources stretched thin, High Command has put the decision into the players’ hands—save one planet, but not both.
In the gaming community, there’s already a noticeable trend leaning towards protecting Julheim’s people, echoing a past event when players chose to prioritize lives over assets. This choice is reminiscent of when developer Arrowhead supported the Save the Children charity, reflecting the same humanitarian preference when players liberated Vernon Wells to protect “Super Citizen Anne’s Hospital for Very Sick Children.”
Amidst these difficult choices, players are ambitiously attempting a twofold salvation mission by securing Bekvam III, a crucial supply planet. By holding Bekvam III, the Automatons’ advance on Julheim and Duma Tyr could be blocked entirely, buying time for defenses to solidify elsewhere.
Community discussions are buzzing with morale and strategy. As user u/happyapathy553 puts it, some players are keen to upend this strategic conundrum with smart tactics, mirrored by thousands of Helldivers rallying to Bekvam III’s defense, a mobilization confirmed by 2,000 upvotes and growing engagement.
However, holding Bekvam III won’t solve everything. The Automatons have a sneaky route via Charon Prime and Charbal-VII to reach Julheim, so a dual defense strategy is essential, one that includes using online community tools to navigate the war map effectively.
But there’s a silver lining. Already, 40,000 Helldivers are actively engaging the enemy on Bekvam III, with more arriving by the minute. The deployment of the Democracy Space Station (DSS) moves closer to the planet to assist, thanks to an overwhelming community vote.
With enough contributions of Requisition Slips, the DSS could use an Orbital Blockade to neutralize Bekvam III as a launchpad for further attacks, effectively containing the enemy even if the world temporarily falls.
Ideally, the players need simultaneous control over both Bekvam III and Charon Prime, though that’s a tall order as of now. Focused efforts on Bekvam III seem prudent before pivoting defense efforts to safeguard Charbal-VII.
Any delay in a second assault on Bekvam III would be a blessing, as waging battles on multiple fronts simultaneously presents significant challenges. To aid this, community efforts for Eagle Storm—an action to bombard enemy advances—are in motion, intending to swing defensive battles in favor of the Helldivers.
The way Helldivers 2 encourages community-driven tactics is among its strongest features, but even the most strategic of plans face rough patches. So, gear up, Helldivers—the fight goes on.
Whether playing on a PC or PS5, Helldivers 2 shines as a top co-op shooter. It’s packed with sci-fi excitement, tongue-in-cheek humor, and unpredictable physics, all for an MSRP of $40. Yet, savvy shoppers might snag it for under $30, like through CDKeys’ current offer.